AS91907 - Use complex processes to develop a digital technologies outcome
Time given: 3 school terms
Due date: Tuesday the 29th of October 2024 |
Standard: AS91907
Version: 1 Level: 3 Credits: 6 Marking schedule NZQA clarifications document (some helpful extra information) Documentation template |
Brief:
You are embarking upon a journey to develop your own game using unity engine. You will need to decide on a simple game to make and plan out the production of this game. This assessment judges how well you manage the project and the tools you use to manage this project. You will be testing and trialling different components of this outcome and then testing it will work as intended. |
Steps to success
A detailed path for your whole project can be found here: Innovation Pathway
In less detail, here are the steps you will undertake when creating this game in unity: 1.) Using Trello create a plan for tasks and milestones for the game you are creating. 2.) Think of the simple game that you wish to create. Do some research. Something as simple as flappy bird would be a good first game. 3.) Create a mockup of what in game gameplay will look like. 3.) Discuss and address the relevant implications for the project. 4.) Break the project down into smaller components 5.) Create the different components 6.) Test the different components 7.) Test the outcome functions as intended. 8.) Synthesise your findings and incorporate the conclusions into your product |
Specifications
For an Achieved grade you will need to:
*project management tools and techniques include (but are not limited to):
For a Merit grade you will need to meet the Achieved criteria and additionally:
For an Excellence grade you must meet the Achieved and Merit criteria, and:
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